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feat: add blas/ext/base/swhere
PR-URL: #11582 Co-authored-by: Athan Reines <kgryte@gmail.com> Reviewed-by: Athan Reines <kgryte@gmail.com> Closes: stdlib-js/metr-issue-tracker#423
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<!--
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@license Apache-2.0
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Copyright (c) 2026 The Stdlib Authors.
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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-->
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# swhere
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> Take elements from one of two single-precision floating-point strided arrays depending on a condition.
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<section class="intro">
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</section>
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<!-- /.intro -->
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<section class="usage">
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## Usage
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```javascript
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var swhere = require( '@stdlib/blas/ext/base/swhere' );
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```
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#### swhere( N, condition, strideC, x, strideX, y, strideY, out, strideOut )
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Takes elements from one of two single-precision floating-point strided arrays depending on a condition.
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```javascript
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var BooleanArray = require( '@stdlib/array/bool' );
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var Float32Array = require( '@stdlib/array/float32' );
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var condition = new BooleanArray( [ true, false, true ] );
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var x = new Float32Array( [ 1.0, 2.0, 3.0 ] );
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var y = new Float32Array( [ 4.0, 5.0, 6.0 ] );
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var out = new Float32Array( [ 0.0, 0.0, 0.0 ] );
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swhere( 3, condition, 1, x, 1, y, 1, out, 1 );
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// out => <Float32Array>[ 1.0, 5.0, 3.0 ]
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```
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The function has the following parameters:
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- **N**: number of indexed elements.
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- **condition**: condition [`BooleanArray`][@stdlib/array/bool].
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- **strideC**: stride length for `condition`.
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- **x**: first input [`Float32Array`][@stdlib/array/float32].
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- **strideX**: stride length for `x`.
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- **y**: second input [`Float32Array`][@stdlib/array/float32].
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- **strideY**: stride length for `y`.
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- **out**: output [`Float32Array`][@stdlib/array/float32].
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- **strideOut**: stride length for `out`.
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The `N` and stride parameters determine which elements in the strided arrays are accessed at runtime. For example, to select from every other element:
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```javascript
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var BooleanArray = require( '@stdlib/array/bool' );
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var Float32Array = require( '@stdlib/array/float32' );
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var condition = new BooleanArray( [ true, false, false, true, true, false ] );
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var x = new Float32Array( [ 1.0, 2.0, 3.0, 4.0, 5.0, 6.0 ] );
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var y = new Float32Array( [ 7.0, 8.0, 9.0, 10.0, 11.0, 12.0 ] );
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var out = new Float32Array( [ 0.0, 0.0, 0.0 ] );
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swhere( 3, condition, 2, x, 2, y, 2, out, 1 );
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// out => <Float32Array>[ 1.0, 9.0, 5.0 ]
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```
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Note that indexing is relative to the first index. To introduce an offset, use [`typed array`][mdn-typed-array] views.
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<!-- eslint-disable stdlib/capitalized-comments, max-len -->
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```javascript
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var BooleanArray = require( '@stdlib/array/bool' );
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var Float32Array = require( '@stdlib/array/float32' );
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// Initial arrays...
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var condition0 = new BooleanArray( [ false, true, false, true, false, true ] );
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var x0 = new Float32Array( [ 1.0, 2.0, 3.0, 4.0, 5.0, 6.0 ] );
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var y0 = new Float32Array( [ 7.0, 8.0, 9.0, 10.0, 11.0, 12.0 ] );
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var out0 = new Float32Array( [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] );
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// Create offset views...
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var condition1 = new BooleanArray( condition0.buffer, condition0.BYTES_PER_ELEMENT*1 ); // start at 2nd element
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var x1 = new Float32Array( x0.buffer, x0.BYTES_PER_ELEMENT*1 ); // start at 2nd element
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var y1 = new Float32Array( y0.buffer, y0.BYTES_PER_ELEMENT*1 ); // start at 2nd element
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var out1 = new Float32Array( out0.buffer, out0.BYTES_PER_ELEMENT*1 ); // start at 2nd element
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swhere( 3, condition1, 2, x1, 2, y1, 2, out1, 1 );
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// out0 => <Float32Array>[ 0.0, 2.0, 4.0, 6.0, 0.0, 0.0 ]
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```
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<!-- lint disable maximum-heading-length -->
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#### swhere.ndarray( N, condition, strideC, offsetC, x, strideX, offsetX, y, strideY, offsetY, out, strideOut, offsetOut )
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<!-- lint enable maximum-heading-length -->
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Takes elements from one of two single-precision floating-point strided arrays depending on a condition using alternative indexing semantics.
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```javascript
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var BooleanArray = require( '@stdlib/array/bool' );
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var Float32Array = require( '@stdlib/array/float32' );
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var condition = new BooleanArray( [ true, false, true ] );
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var x = new Float32Array( [ 1.0, 2.0, 3.0 ] );
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var y = new Float32Array( [ 4.0, 5.0, 6.0 ] );
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var out = new Float32Array( [ 0.0, 0.0, 0.0 ] );
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swhere.ndarray( 3, condition, 1, 0, x, 1, 0, y, 1, 0, out, 1, 0 );
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// out => <Float32Array>[ 1.0, 5.0, 3.0 ]
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```
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The function has the following additional parameters:
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- **offsetC**: starting index for `condition`.
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- **offsetX**: starting index for `x`.
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- **offsetY**: starting index for `y`.
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- **offsetOut**: starting index for `out`.
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While [`typed array`][mdn-typed-array] views mandate a view offset based on the underlying buffer, offset parameters support indexing semantics based on starting indices. For example, to select from every other element starting from the second element:
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```javascript
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var BooleanArray = require( '@stdlib/array/bool' );
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var Float32Array = require( '@stdlib/array/float32' );
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var condition = new BooleanArray( [ false, true, false, false, false, true ] );
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var x = new Float32Array( [ 1.0, 2.0, 3.0, 4.0, 5.0, 6.0 ] );
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var y = new Float32Array( [ 7.0, 8.0, 9.0, 10.0, 11.0, 12.0 ] );
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var out = new Float32Array( [ 0.0, 0.0, 0.0 ] );
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swhere.ndarray( 3, condition, 2, 1, x, 2, 1, y, 2, 1, out, 1, 0 );
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// out => <Float32Array>[ 2.0, 10.0, 6.0 ]
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```
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</section>
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<!-- /.usage -->
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<section class="notes">
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## Notes
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- If `N <= 0`, both functions return `out` unchanged.
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- The `condition` argument must be a [`BooleanArray`][@stdlib/array/bool].
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</section>
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<!-- /.notes -->
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<section class="examples">
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## Examples
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<!-- eslint no-undef: "error" -->
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```javascript
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var bernoulli = require( '@stdlib/random/array/bernoulli' );
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var uniform = require( '@stdlib/random/array/uniform' );
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var BooleanArray = require( '@stdlib/array/bool' );
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var Float32Array = require( '@stdlib/array/float32' );
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var swhere = require( '@stdlib/blas/ext/base/swhere' );
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var cbuf = bernoulli( 20, 0.5, {
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'dtype': 'uint8'
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});
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var condition = new BooleanArray( cbuf.buffer );
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console.log( condition );
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var x = uniform( 20, 0.0, 100.0, {
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'dtype': 'float32'
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});
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console.log( x );
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var y = uniform( 20, -100.0, 0.0, {
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'dtype': 'float32'
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});
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console.log( y );
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var out = new Float32Array( condition.length );
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console.log( out );
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swhere( condition.length, condition, 1, x, 1, y, 1, out, 1 );
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console.log( out );
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```
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</section>
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<!-- /.examples -->
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<!-- C interface documentation. -->
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* * *
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<section class="c">
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## C APIs
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<!-- Section to include introductory text. Make sure to keep an empty line after the intro `section` element and another before the `/section` close. -->
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<section class="intro">
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</section>
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<!-- /.intro -->
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<!-- C usage documentation. -->
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<section class="usage">
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### Usage
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```c
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#include "stdlib/blas/ext/base/swhere.h"
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```
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<!-- lint disable maximum-heading-length -->
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#### stdlib_strided_swhere( N, \*Condition, strideC, \*X, strideX, \*Y, strideY, \*Out, strideOut )
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<!-- lint enable maximum-heading-length -->
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Takes elements from one of two single-precision floating-point strided arrays depending on a condition.
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```c
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#include <stdbool.h>
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const bool condition[] = { true, false, true };
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const float x[] = { 1.0f, 2.0f, 3.0f };
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const float y[] = { 4.0f, 5.0f, 6.0f };
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float out[] = { 0.0f, 0.0f, 0.0f };
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stdlib_strided_swhere( 3, condition, 1, x, 1, y, 1, out, 1 );
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```
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The function accepts the following arguments:
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- **N**: `[in] CBLAS_INT` number of indexed elements.
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- **Condition**: `[in] bool*` condition array.
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- **strideC**: `[in] CBLAS_INT` stride length for `Condition`.
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- **X**: `[in] float*` first input array.
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- **strideX**: `[in] CBLAS_INT` stride length for `X`.
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- **Y**: `[in] float*` second input array.
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- **strideY**: `[in] CBLAS_INT` stride length for `Y`.
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- **Out**: `[out] float*` output array.
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- **strideOut**: `[in] CBLAS_INT` stride length for `Out`.
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```c
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void stdlib_strided_swhere( const CBLAS_INT N, const bool *Condition, const CBLAS_INT strideC, const float *X, const CBLAS_INT strideX, const float *Y, const CBLAS_INT strideY, float *Out, const CBLAS_INT strideOut );
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```
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<!-- lint disable maximum-heading-length -->
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#### stdlib_strided_swhere_ndarray( N, \*Condition, strideC, offsetC, \*X, strideX, offsetX, \*Y, strideY, offsetY, \*Out, strideOut, offsetOut )
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<!-- lint enable maximum-heading-length -->
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Takes elements from one of two single-precision floating-point strided arrays depending on a condition using alternative indexing semantics.
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```c
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#include <stdbool.h>
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const bool condition[] = { true, false, true };
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const float x[] = { 1.0f, 2.0f, 3.0f };
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const float y[] = { 4.0f, 5.0f, 6.0f };
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float out[] = { 0.0f, 0.0f, 0.0f };
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stdlib_strided_swhere_ndarray( 3, condition, 1, 0, x, 1, 0, y, 1, 0, out, 1, 0 );
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```
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The function accepts the following arguments:
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- **N**: `[in] CBLAS_INT` number of indexed elements.
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- **Condition**: `[in] bool*` condition array.
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- **strideC**: `[in] CBLAS_INT` stride length for `Condition`.
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- **offsetC**: `[in] CBLAS_INT` starting index for `Condition`.
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- **X**: `[in] float*` first input array.
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- **strideX**: `[in] CBLAS_INT` stride length for `X`.
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- **offsetX**: `[in] CBLAS_INT` starting index for `X`.
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- **Y**: `[in] float*` second input array.
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- **strideY**: `[in] CBLAS_INT` stride length for `Y`.
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- **offsetY**: `[in] CBLAS_INT` starting index for `Y`.
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- **Out**: `[out] float*` output array.
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- **strideOut**: `[in] CBLAS_INT` stride length for `Out`.
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- **offsetOut**: `[in] CBLAS_INT` starting index for `Out`.
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```c
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void stdlib_strided_swhere_ndarray( const CBLAS_INT N, const bool *Condition, const CBLAS_INT strideC, const CBLAS_INT offsetC, const float *X, const CBLAS_INT strideX, const CBLAS_INT offsetX, const float *Y, const CBLAS_INT strideY, const CBLAS_INT offsetY, float *Out, const CBLAS_INT strideOut, const CBLAS_INT offsetOut );
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```
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</section>
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<!-- /.usage -->
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<!-- C API usage notes. Make sure to keep an empty line after the `section` element and another before the `/section` close. -->
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<section class="notes">
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</section>
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<!-- /.notes -->
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<!-- C API usage examples. -->
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<section class="examples">
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### Examples
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```c
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#include "stdlib/blas/ext/base/swhere.h"
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#include <stdio.h>
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#include <stdbool.h>
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int main( void ) {
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// Create strided arrays:
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const bool condition[] = { true, false, true, false, true };
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const float x[] = { 1.0f, 2.0f, 3.0f, 4.0f, 5.0f };
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const float y[] = { 6.0f, 7.0f, 8.0f, 9.0f, 10.0f };
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float out[] = { 0.0f, 0.0f, 0.0f, 0.0f, 0.0f };
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// Specify the number of indexed elements:
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const int N = 5;
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// Specify stride lengths:
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const int strideC = 1;
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const int strideX = 1;
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const int strideY = 1;
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const int strideOut = 1;
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// Select from `x` or `y` based on the condition array:
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stdlib_strided_swhere( N, condition, strideC, x, strideX, y, strideY, out, strideOut );
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// Print the result:
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for ( int i = 0; i < N; i++ ) {
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printf( "out[ %i ] = %f\n", i, out[ i ] );
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}
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}
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```
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</section>
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<!-- /.examples -->
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</section>
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<!-- /.c -->
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<!-- Section for related `stdlib` packages. Do not manually edit this section, as it is automatically populated. -->
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<section class="related">
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</section>
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<!-- /.related -->
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<!-- Section for all links. Make sure to keep an empty line after the `section` element and another before the `/section` close. -->
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<section class="links">
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[@stdlib/array/bool]: https://github.com/stdlib-js/stdlib/tree/develop/lib/node_modules/%40stdlib/array/bool
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[@stdlib/array/float32]: https://github.com/stdlib-js/stdlib/tree/develop/lib/node_modules/%40stdlib/array/float32
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[mdn-typed-array]: https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/TypedArray
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</section>
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<!-- /.links -->

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