The variance for an anglit random variable with location parameter mu and scale parameter sigma is
var variance = require( '@stdlib/stats/base/dists/anglit/variance' );Returns the variance for an anglit distribution with location parameter mu and scale parameter sigma.
var y = variance( 0.0, 1.0 );
// returns ~0.117
y = variance( 1.0, 2.0 );
// returns ~0.467
y = variance( -3.0, 4.0 );
// returns ~1.870If provided NaN as any argument, the function returns NaN.
var y = variance( NaN, 1.0 );
// returns NaN
y = variance( 0.0, NaN );
// returns NaNIf provided sigma <= 0, the function returns NaN.
var y = variance( 0.0, 0.0 );
// returns NaN
y = variance( 0.0, -1.0 );
// returns NaNvar uniform = require( '@stdlib/random/array/uniform' );
var logEachMap = require( '@stdlib/console/log-each-map' );
var variance = require( '@stdlib/stats/base/dists/anglit/variance' );
var opts = {
'dtype': 'float64'
};
var mu = uniform( 10, -5.0, 5.0, opts );
var sigma = uniform( 10, 0.1, 20.0, opts );
logEachMap( 'µ: %0.4f, σ: %0.4f, Var(X;µ,σ): %0.4f', mu, sigma, variance );#include "stdlib/stats/base/dists/anglit/variance.h"Returns the variance for an anglit distribution with location mu and scale sigma.
double out = stdlib_base_dists_anglit_variance( 0.0, 1.0 );
// returns ~0.117The function accepts the following arguments:
- mu:
[in] doublelocation parameter. - sigma:
[in] doublescale parameter.
double stdlib_base_dists_anglit_variance( const double mu, const double sigma );#include "stdlib/stats/base/dists/anglit/variance.h"
#include <stdlib.h>
#include <stdio.h>
static double random_uniform( const double min, const double max ) {
double v = (double)rand() / ( (double)RAND_MAX + 1.0 );
return min + ( v*(max-min) );
}
int main( void ) {
double mu;
double sigma;
double y;
int i;
for ( i = 0; i < 25; i++ ) {
mu = random_uniform( -5.0, 5.0 );
sigma = random_uniform( 0.1, 20.0 );
y = stdlib_base_dists_anglit_variance( mu, sigma );
printf( "µ: %lf, σ: %lf, Var(X;µ,σ): %lf\n", mu, sigma, y );
}
}